Friday, 10 April 2026

Battle Chronicle - The Retreat from Moscow - How many Figures?



For Battle Chronicle - The Retreat from Moscow, you won't need a lot of figures, so it won't be a massive expense to start playing the game. Here's a run down of what you will need.

For the French you'll need.



18 French on foot
This is the maximum number, depending on your die rolls and what you do in the game, you may pick up more stragglers, but no more than 18. You don't have to use these exact figures either, any French or Allied foot or dismounted Cavalry will fit perfectly.



6 French Cavalry
If you are really lucky, you may run into some friendly cavalry?



And 6 French Civilians
3 male and 3 female


For the Russians you'll need 


12 Cossacks
From any of the Cossack units that fought in 1812.


12 Russian Jager's


and 12 Russian Infantry

At the start of each game the French start with the amount of figures that survived the previous game, if they're lucky other figures may join their band and some may be Cavalry? So all the number above are the maximum you'll need.
And of course you can substitute figures, if you have no Cossacks you could use Hussars or Dragoons. Or if you don't have any 25mm figures in your collection you could use other scales of figures like 15mm or 10mm, you would just change the movement rates from inches to cm.



Thursday, 9 April 2026

Battle Chronicle - The Retreat from Moscow - An Introduction


As you may have previously read, Lee and myself have been helping Paul, from Pazoot, with his new project, Battle Chronicle - The Retreat From Moscow. The rules are very nearly ready, so here's a quick introduction for you.

Battle Chronicles is a skirmish game in which each model represents a single man, struggling to survive on his own. The groups are too small, too broken, and too exhausted for formal formations—on this battlefield, there are no lines, no manoeuvres, only individuals fighting to endure.

The game is played cooperatively. All players take the role of French stragglers, while the

Russian forces are controlled by an automated system, an ever-present threat that must be outpaced, outwitted, or simply escaped.

 


Battle Chronicle Concept

Battle Chronicles are inspired by “One-Shots” from the RPG world. They’re intended to be quick and easy to pick up and played a handful of times, they’re not designed as a complete games system for a period. You could think of a Battle Chronicle as a wargame equivalent of a fighting fantasy book. They are primarily designed to be played through as a campaign.

Battle Chronicles are designed to be complete wargames, that include the core rules,

scenarios and campaign system. The scenarios are designed to be played in a campaign style with the result of the first game affecting what happens in the next game. Also, the scale of the conflicts is designed to grow in force size and rule complexity as you move through each scenario.

The first scenario is designed to be a learning game, it should play quite quickly, need a small number of troops and introduce the players to the basic concepts of the game.

Each subsequent scenario will require more miniatures and introduce more rules and concepts. The rules have been deliberately kept as easy as possible and new rules and concepts are introduced at the beginning of each scenario so that you don’t have too much to learn before starting to roll the dice and taking the battle to the enemy.



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Tuesday, 7 April 2026

Salute 53 2026 - Who's Going?

 


There's only 4 days to go until Salute 53!!!

Some of Posties Rejects, myself,  Postie, Lee, Steve and Dave, will be taking that long 25 minute drive up the A2 to attend!

The Annual Salute Blogger meet up will be at 1 o'clock at the "Cool" emoji. If you fancy saying coming along and saying hello, please do. 

Don't forget to pre-book a parking space at Excel, click here, the walk back to the offsite carpark last year felt like a 4 day Himalayan trek. 

So hopefully we'll see you there?

 Have fun, everyone!