Monday, 19 December 2022

Analogue Hobbies Painting Challenge 13 - Almansa 1707 in 2mm

  


Its very nearly that time of year once again. I've had a busy few months getting myself ready for the next installment of the Analogue Hobby's Painting Challenge. This is the 13th Challenge and my 12th.The madness will start soon on Wednesday 21st December.

I will of course be painting up figures for Donnybrook, which as you all well know I'm quite partial to.
There'll be figures for Vienna 1683 and a smattering of other stuff to. The Haitian Revolution will again make a appearance. Not that I really need anymore Donnybrook or Haitian Revolution figures???

But I shall be starting a new period and scale, shock horror???


It's all Reject Richard's fault, he's painted up some great figures for the French Wars of Religion in 2mm. So he made me buy some, I was going to get armies for one of the larger Nine Years Wars battles like Neerwinden or Steenkirque, but instead chose to go for a battle during the War of the Spanish Succession. Postie the Evil Warlord of Posties Rejects already has figures for the Battle of Blenheim, so I chose another theatre. Spain.


More specifically the Battle of Almansa 1707
For the Allies the British, Dutch and Portuguese there are 42 infantry regiments and 55 Cavalry squadrons. For the French and Spanish there are 52 Infantry regts and 76 squadron of cavalry. So I'm gonna be a busy boy!!!
The figures were calling to me in my sleep "Paint me, paint me", so I had a little practice as to how to paint them up, coached by Reject Richard. 
Here we have 2 regt of Dutch Infantry Torsay and Kepplefox, each regt has 240 figures!!!


And here we have 2 squadrons of the Portuguese Cavalry regt Naronja, each has 24 figures.
I've not yet decided how I'm going to decorate the bases, so I need to play around a little more.
These troops of course will not count as points in the Challenge, but I will post them up, with the other regts in their brigades.

Why 2mm you ask?
Well that's an easy question to answer.

Big Battles
I could never to Almansa in any other scale, if I did it would be scaled down so much, it would have nothing in common with the actual battle. Using 2mm, I could comfortably play the whole battle on a 8 foot board, 6 foot if you squash it up.

Cost (very important)
In 6mm a 240 man regt would cost you approx £20
In 15mm a 240 man regt would cost approx £135
in 25mm it would coast a staggering £443
In 2mm it costs 99p!
Yep 99p and that's with a few stands left over for the next regt as well!!!

Some gamers say, you might as well use counters? But that's what any figure you buy is, they'e all just counters.
Now I must admit, they are bloody small and are a bit of a bugger to see, so get yourself a pair of these badboys!


You too, could look as cool as me!


My plan is to paint up a brigade at a time and post the pics up on the Challenge blog and then on mine.

Helping me choose Almansa were two very helpful websites. I'd like to thank them both for doing all the hard work.

Kronoskarf, gives a great oob and also has info on units and importantly a painting guide for some units.
Wyre Forest Gamers , also have a great oob and army list for the battle for different sets of rules.

My OOB is taken from both of these sites. Hopefully they don't mind me posting it on my blog.

OOB for Almansa

Army Commander:

Henri de Massue, Marquis de Ruvigny, Earl of Galway

Total Army: 16,000 men

42 Infantry Battalions

55 Cavalry Squadrons

30 Guns


Right Wing - Das Minas

1st line: General Villaverde: 5 Battalions & 16 Squadrons, all Portuguese

Noronha’s Brigade – 7 Squadrons of Portuguese Cavalry

Marquis Das Minas Gardes 1

General de la Cavallera 1

Don Antonio de Noronha 2

Campo Major 3


Silveira’s Brigade – 5 Battalions of Portuguese Infantry

Don Bras de Silvera (aka Iberia) 1

Don Pedro Josep de Mello 1

Don Bernardo de Vasconzello 1

Jos de Sao Payo 1

Ant, d’Avita (aka Galbo) 1


Amaca’s Brigade – 9 Squadrons of Portuguese Cavalry

Moura 3

Villaviciosa 2

Algarbo (Algarve) 1

Don Pedro Amaca 3


2nd Line: Don Juan de Alayda – 4 Battalions and 12 Squadrons all Portuguese

Mello’s Brigade – 12 Portuguese squadrons

Olivenca 2

Castelo de Vide (aka Veira) 1

Beira 6

Lisboa 3


Vasconcellos’ Brigade – 4 battalions of Portuguese Infantry

Manuel Leiton de Carvalho 1

Georges d’Azevedo Coutinho 1

Nicloas de Tovar 1

Eric Lopes 1


Centre: Erle 25 Battalions

1st Line – Shimpton : 14 Battalions, 6 Portuguese, 4 Dutch, 4 English

Ilha’s Infantry Brigade – 6 Battalions of Portuguese Infantry

Ant. Carneiro 1

Conte d’Aveiras 1

Conte d’Ilha’s 1

Josep Delgardo Pereira 1

Sebastian de Castro 1

Don Louis de Camera 1


Camara’s Brigade – 3 Battalions of Infantry

Novo de Almeida 1

Castro

Viana


Dohna’s Brigade – 4 Battalions of Infantry


Kepplefox 1

Viscouse 1 (Huguenot)

Belcastel 1 (Huguenot)

Torsay 1


MacCartney’s Brigade - 4 Battalions of Infantry

Mourdant 1

MacCartney 1

Gorge 1

Foot Guards 1


2nd Line – Friesheim: 12 Battalions of Infantry, 4 Portuguese, 4 Dutch, 4 English


Henriques’ Brigade – 4 Battalions of Infantry

Felix Machado 1

Don Heric Henriques’ 1

Mat. Alvarez Galle 1

Francis d’Abru Pereira 1


LiIsle-Marais’ Brigade - 4 Battalions of Infantry

Welderen 1

Friesham 1

Cavalier 1 (Huguenot)

Lilsle-Marias 1 (Huguenot)


Breton’s Brigade - 4 Battalions of Infantry

Bowles 1

Lord Nassau 1 (Huguenot)

Breton 1

Portmore (Queens) 1


Left Wing – Earl of Galway

1st Line: General Tyrawley: 4 English Battalions & 16 Squadrons, 6 Dutch & 10 English


Siluten’s Brigade – 6 Squadrons of Dutch Cavalry, 4 Dragoons, 2 Horse

Drimborn 2

Schippenbach Dragoons 2

Mattha Dragoons 2


Wade’s Brigade – 4 Battalions of English Infantry

Mountjoy’s 1

Blood’s 1

Wade’s 1

Southwell’s 1


Killigrew’s Brigade – 5 Squadrons of English Dragoons

Pearce’s Dragoons 2

Peterborough’s Dragoons 2

Killigrew’s Dragoons 1


Carpenter’s Brigade -5 Squadrons of English Cavalry 3 squadrons of Dragoons, 2 of Horse

Guisgard's (La Fabreque) Dragoons 1

Essex Dragoons 1

Carpenters Dragoons 1

Harvey’s Horse 2


2nd Line: Conte de Alayda: 4 English & 11 Portuguese squadrons


Queyroga’s Brigade – 11 squadrons of Portuguese Cavalry

Tras-os-Montes 4

Don Minho (1st Minho) 3

Dominche (2nd Minho) 4


Hill’s Brigade – 4 battalions of English infantry.

Hill’s 1

Lord Mark Kerr’s 1

Alnutt’s 1

Stewart’s 1


Artillery: 20 Portuguese & 6 English guns



French & Spanish Army Commander: Marshal James Fitzjames, Duke of Berwick

Total Army: 25,000 men

52 Infantry Battalions

76 Cavalry Squadrons

40 Guns


Right Wing

1st Line: Lt General Duque de Popoli: 21 Spanish squadrons

Silly's Brigade

Reales Guardias de Corps 4

Pozoblanco 4

Rosellon Nuevo 3


Ronquillo's Brigade

Carillo 3

Amezaga 3

Real Asturias 4


2nd Line: Lt General D'Asfeld: 16 Spanish squadrons

Croa's Brigade

Reina 4

Amendariz Dragoons 3

Ubeda y Baeza 3 (La Rambla)


Gutierrez's Brigade

Ordenes-Nuevo 3

Ordenese - Viejo 3


Centre: Lt General San Gilles

Centre Right 1st Line: Lt General Labadie: 14 Spanish Battalions


Valle's Brigade

Reales Guardias Espanloas 3

Reales Guardias Valonas 3


Charni's Brigade:

Castilla 1

Murcia 1

Trujillo1

Badajoz 1


Castillo's Brigade

Sevilla 1

Burgos 1

Osuna 1

Valladolid 1


Centre Left 1st Line: Maj General Vicentelo: 15 French Battalions

Sillery's Brigade

Bigorre 1

Isle de France 1

La Sarre 1

Sillery 2


Polastron's Brigade

Medoc 1

Oleron 2

La Couronne 2


Beauvayes' Brigade

Reding (German) 1

Blasisios 2

Mailly 2


Centre 2nd Line: Lt General Hessy: 23 Battalions, 15 French and 8

Pon's French Brigade

Charolais 2

Barrois 2

Orleans 2


Chaves's Spanish Brigade

Guadalajara 1

Valencia 1

Salanmaca 1

Jaen 1


Du Burdel's French Brigade

Lannoy 2

Tess 1 (Savoy)

Labour 1

Miromesnil 1 (Walloon)


Davila's Spanish Brigade

Cordova 1

Bajeles 1

Zamora 1

de la Armada 1


Courville's French Brigade

Maine 2

Berwick 1

Bresse 1


Left Wing

1st Line: Marquès d'Avaray: 25 Squadrons, 12 Spanish and 13 French.

Cordova's Spanish Brigade

Rosellon-Viejo 3

Sevilla 4

Blasco 3


Sandricourt's French Brigade

Vignau 2

Villers 2

Berry 3


Dozevill's Dragoon Brigade

Courtbonne Dragoons 3

Bouville Dragoons 3

Mahoney Dragoons Spanish/Irish 2


2nd Line: Lt General Abre: 12 Squadrons, 6 Spanish and 6 French.


Rufo's Spanish Brigade

Milan 3

Grenada Nuevo 3


Pelleport's French Brigade

Parabere 2

La Fitte de Pelleport 2

Germinon 2



Artillery: 40 guns

Tuesday, 13 December 2022

Haitian Building no 8 - 2 & 3 Story buildings


After the success of my first Haitian game last week, I though it only proper that I head back over the Atlantic straight to Saint Domingo for some more Haitian buildings
 


The first is a Spanish/Italian 2 story building with a balcony, which can be bought from Empires at War
for £20.



The second building, once again from the very talented chaps at Empires at War is a 
Spanish/Italian 3 story house and can be bought painted for just £17.50


I think you'll all agree they really look the part and are terrific value for money.


What's inside?




Friday, 9 December 2022

Haitian Revolution Batrep - Attack on the Tallier Plantation 1791

 


I'm sure some of you, my readers will be pleased to finally see a Haitian Revolution game up on my blog, I know I am!!!
My pal Neil, who so far has only played 1 game at Reject HQ and a few small Donnybrook games in my front room, asked if I'd put on a game for him. Both our wives were off on a Jolly to visit the Christmas markets in Hamburg and Bruges, so I set up a game, using mostly my terrain and a few fields from Postie.
As you know it takes a while to organise and set up a game, no matter how big or small it is, so I was pretty gutted, when 30 minutes before we were due to start, he had to cancel.
Boooooooo!
So a quick ring around, Postie was out, Richard was working as I knew everyone else would be. So a quick call to Rejected Reject Ian and the game was on.

For ease I decided to use Donnybrook rules, you may have heard me mention them before???
No???


The year is 1791, all over Saint Domingue, the slave population have been revolting and attacking their former masters. Antoine Taillier the owner of the Taillier Plantation has heard a mob is decending on his plantation, he has sent messages for help to other plantations in the area and to the local magistrate.
Upon hearing the news, most of his slaves have melted into the countryside, so he only has a few men to save his plantation and family.

OOB

Plantation

Workers 1        D8 Drilled 8 figs
Workers 2        D8 Drilled 8 figs
Trusted Slaves D6 Recruits 6 figs

Characters
Mssr Tailleir     D8 Drilled : Plantation owner, armed with a sword and pistol
Fabian Blaise    D10 Hero : Platation Manager, crackshot
Frederic Paquet D8 Drilled  : Plantation foreman. If attached to a unit when his card is drawn the unit will reload.
Ranier Bonnay D8 Drilled : Hired help, +1 to any unit in melee if attached
Madam Tallier D6 Recruit
Gaston Tailleir D6 Son
Avril Tailleir    D6 Daughter

Re-inforcements
Colonial Dragoons D8 Drilled 6 figs
Corporal Paquet     D8 Drilled  :  Dragoon Commander +1 in melee if attached

French Militia        D8 Drilled 8 figs
Brigadier Fortier    D8 Drilled Militia Commander, Armed with a sword and pistol, +1 in melee

Perault Workers     D10 Elite 6 figs
Leon Perault          D10 Elite : Local landowner


Slaves

Slaves 1                      D6 Recruits 12 figs Armed with Muskets
Slaves 2                      D6 Recruits 12 figs Mixed weapons
Slaves 3                      D6 Recruits 12 figs Hand weapons
Slave Sharpeshooters D10 Elite 4 figs

Characters

Sonny Boukman    D12 Hero : Rebel Leader: +1 to morale to any init within 12 inches, hand weapon
Odette                    D8  Mambo : When attached to a unit, any enemy in melee lose 1 dice
Shaman                  D8  Oungon ; Any unit within 12 inches may reroll a failed rally check
Pascal Bonfils         D8  Weapons Master : never needs to reload, gains +1 on his to score dice to hit

Reinforcements

Slave Sharpshooters 2 D8 Drilled 4 figs
Duco                            D8 Drilled : + 1 to shoot dice

Fanatics                       D10 Elite 10 figs
Felix                            D10 Elite : Must cahrge any enemy leadr if in range and fight to the death

Colonial deserters       D8 Drilled 8 figs
Sgt Clemont Vasson    D8 Drilled : +1 in melee if attached.


Ian chose to protect the Plantation, which gave me the Slave army


Ian could place several pieces of terrain to hide behind or hinder the attackers.


He lined the main road with the Trusted slaves and Workers 1


While workers 2, stayed back a little. I did tell Ian that there may be some re reinforcements, but didn't tell him where? Hence the troops deploying at the back. 


Here I come!


And from the rainforest too.


Its not a big table, but it'll do!


I'm very pleased with my homemade Jungle/Rainforest.


Ian'd had enough, Workers 2 moves up to the hedge. 


Moves the Trusted slaves back and elongates his front line.


I take a pot shot and drop a few of the defenders.


In Donnybrook, each unit and character has a card, there is also a End of Turn card and a reload card (I used 2 in this game) I also added an event card. When this was drawn 1 side would get a unit of reinforcments. The 50/50 chance came out in my favour, as did the unit, the Fanatics and where they came on. Right behind Ian's right flank!!


Ian had to turn and shoot.


My luck was really in, the next turn I got another unit on the table, the Colonial Deserters, but no luck in there position. on my left halfway up the table.


Before I got a chance to move, Ian shot at my fanatics, I lost a figure.


We both took and gave casualties in the middle.


Damn, Ian threw some bloody good dice, killing nearly all of my fanatics including their leader Felix, he didn't even get a chance to move!


My musket armed Slaves fall back after failing their check.


For 2 turns the deserters failed to move, which held up my 3rd unit of reinforments that were behind them.


The Workers were stubborn buggers!


Just where i didn't want them, The French Militia arrive and move up to the wall to give fire.


The slave didn't like that and they run!


The Slave muskets also lose more figures and fail their morale.


Hmm? Not looking so good anymore?


There's still some fight keft in the Slave army though, they line the hedge and shoot.


My Sharpeshooter shoot once and lose a figures themselves, which they didn't like so the turn and move away.


Ian gets his final unit on the table, the Colonial Dragoons.
Which is where my army morale collapsed, the slave mob, left the field ready to group together again and fight another day.

Conclusion

The game worked very well, I was pleased with how the game worked with the Revolution figures. I did want to keep Donnybrook just for the LoA period, but I'll certainly give these a go with the Rejects in the shed of war on a bigger table, for sure!

We did play another game, more on that later....