Last Sunday the Rejects gathered in Posties Shed for a War of the Roses bash.
It was a fictitious battle set just before the Battle of Tewkesbury, that could possibly have happened if the Yorkists were a little bolder.
It was a pretty even affair with numbers relatively the same and our first WotR game with no Cavalry present.
Check out BigLee's excellent video of the game here.
Lancastrians (Richard, Surjit & Lee)
C/O Duke of Somerset
Men-At-Arms, Retinue Bill, Retinue Archers x2, Shire Bill & Light Gun
2iC Prince Edward
Men-at-Arms, Retinue Bill, Retinue Archers, Irish Bonnachts, Shire Archers & French Crossbowmen
3iC Earl of Devon
Men-At-Arms, Retinue Bill, Retinue Archers, Shire Bill, Shire Archers & Light Organ Gun
Yorkists (Steve & Ray)
C/O King Edward IV
Men-at-Arms, Retinue Bill, Retinue Archers x2, Shire Billmen, Light Gun
2ic Duke of Gloucester
Men-at-Arms, Retinue Bill, Retinue Archers, Shire Bill, Shire Archers & German Handgunners
3ic Lord Hastings
Men-at-Arms, Retinue Bill, Retinue Archers, German Pikemen, Shire Archers & Light Gun
Me & Steve were the Yorkists and had a lot of luck in the setup.
Most of the Lancastrian army had to set up before we did, which gave us a bit of an early bonus
That was of course until Steve's throw for "Treason", of course he throw a 1, which meant the first unit of ours to fail a morale check would have to check on the treason chart.
Unluckily but luckily the damned unit that failed was ones of mine, and it was a good unit too, the Duke of Gloucester's Retinue Billman. They didn't defect to the other side but were pushed back 1 move, straight into some woods where they became disordered.
There they are, the treasonous scum!!!
Me & Steve had a plan, set up whatever we could on the hill, and shoot all their archers.
But during the setup Steve and our plan went walkies, he set up a battle out in the open on our right flank??? Why Steve Why?
We were luck for most of the game as we won the choice of going first or second.
Going first meant not only moving first but more importantly firing first and whatever casualties were taken, couldn't shoot back.
The pile of Lancastrian dead, all thanks to our archery.
We concentrated most of the fire on Richard's two archer units in the centre.
On the right, Steve starts to rue his decision placing troops on our flank, as Lee's got a 2-1 advantage in archers and its taking its tole already!
We managed to destroy one of Richard's archer units, the Battle then failed ts morale test and were knocked back a full move.
Lee advances towards our right.
On our left, I'd set up one archer unit in front of the other but downhill, just to try and concentrate their fire, Steve was supposed to do the same???
There was a bit of controversy here, Steve moved his archers on the hill to fire at Lee's troops, we thought he'd asked if they could still fire on Lee's archers, but when Steve went to fire them we were told he couldn't, that got the blood going I can tell you.
My Treacherous unit, is still partially in the woods, I'm trying to get them out again, but its slow work.
My archers at the bottom of the hill are lost but so are Surj's opposite them.
Things are going our way, the Lancastrian's are dismayed and sure the games over.
Steve's archers die to the man.
I'm out of the woods, but I'm still disordered....sigh!
A bit of re-ordering so we can still shoot.
Surj moves forward on our left.
Lee concentrates all his archery at our German Pikemen.
Here they come.
Our archers are still handy out loads of whoop-ass!
Steve's archers and artillery are both knocked back a move, due to failing a morale check. And the German Pikeman are destroyed as well.
The Lancastrians are getting in position to charge up the hill.
And here come Richard's troops.
Lee's archers are knocked back, giving our right a little restbite.
Gotta love those flags!
But not those ones!
Some luvvly targets for our arrows!
Would you believe the first unit to charge were Surj's archers, into our archers.
They were dispatched quickly.
Richard lost another unit destroyed by our archers and the rest of their line charged, (we left the troops at the bottom of the hill)
Casualties were heavy on both sides.
There were 4 morale checks to be taken, Richard's centre battle, Lee's on their left, for the Lancastrians and my Battle on our left and Steve's on our right.
Just throw high on a D6 Postie said, Richard threw a 6 and so did Lee!!
I threw a 3, which meant my battle would fall back one move as in the pic above.
Steve went and threw a 1, which meant his battle routed, which ended the game immediately.
The Lancastrians had pulled a win out of the jaws of defeat. To say we were gutted is an understatement
Five days later and I still can't believe it!
Five days later and I still can't believe it!
Sucks to get stuck in the woods. Sorry for the loss - too many 1s.
ReplyDeleteFar too many 1's!
DeleteExcellent report Gents with beautiful miniatures!
ReplyDeleteThanks Michal.
DeleteLooks like a great game Ray but an unfortunate result....I don't really like that "brigade" test ( we have it our games using Marks rules too) although I was happy enough n our recent Peninsula game, when failed rolls resulted in two thirds of the French army decamping!
ReplyDeleteI think it makes it more realistic, but it hurts all the same.
DeleteReally pretty picture and looks like a great display of WoTR. Posts like this start making me look at miniatures to buy. 😀
ReplyDeleteWe aim to please and tease!
DeletePostie is getin gfa rmore subtle at setting you up, I thought you almost had this one.
ReplyDeleteGreat looking game even if not my thing.
We did have the game apart from Steve's last dice throw.
DeleteEnjoyed your report Ray. Would things have been different had you deployed differently, or Steve had actually asked the correct question (he didn't by the way)? Who knows. What we do know is that we all enjoyed the game.
ReplyDelete100% correct Rich.
DeleteGreat report and a lovely looking game, some real cracking figures there.
ReplyDeleteCheers Donnie. Glad you enjoyed the post.
DeleteTerrific battle report, Ray! You and Steve were really dealing death with your archers. Too bad the battle came to a close due to failed morale tests. Postie sets a very fine-looking table with loads of beautiful troops. I like the notion and mechanism of the Treachery rule. Clever.
ReplyDeleteI've fallen foul of the Treachery rule in the last 2 games. It's realistic but a right pain in the butt!
DeleteAt least the close games are the ones you will remember, even if bad dice rolling finished it for you in the end. Are archers not allowed to move and fire, or was it because they were going up a hill?
ReplyDeleteArchers can move and fire, we got a bonus when they charged uphill.
DeleteGreat looking game Ray! Very unlucky, grabbing defeat from the jaws of victory.
ReplyDeleteIt was a grest game, but I'm still gutted we lost.
DeleteOuch! That must have made the eyes water a tad! Great report. .
ReplyDeleteMore than a tad Greg!
DeleteA fine game for sure. What rules were you using?
ReplyDeleteThey're a home set written by Postie, based on WAB. But using D20's to give you the variety in weapons and fighting styles.
DeleteVery nice Ray - A close run thing in deed.
ReplyDeleteCheers
Stu
It certainly was Stuart.
DeleteI enjoyed that write up Ray as I used to have large WotR collections. More going on than in my old Poleaxed games.
ReplyDeleteIt was a very busy and knackering game George.
DeleteGreat write up mate. I almost felt sorry for you...almost. Us Lancastrian players were sure we'd lost when we broke for lunch. What a turnaround at the end... I'm still buzzing after that win. 😁
ReplyDeleteI bet you are Lee! I'm not!
DeleteGreat looking game and interesting to see an all 'foot-sloggers' encounter
ReplyDeleteYeh, that was a different game without the threat of any horse.
DeleteLovely looking game, you know what they say, don't throw a 1!
ReplyDeleteBest Iain
Tell ne about it!
DeleteAre you sure it wasn't Steve who was treasonous? A very good account of the action.
ReplyDelete